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Duke Nukem Forever !!


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3D Realms Sees Major Employee Departures, Fate of DNF in Question?

By: GeorgeB3DR shackmsg this person

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Physics and animation systems are virtually finished and shippable. It's simply maintenance and polish from here on out. We haven't needed to make substantial changes to those systems in months. The changes we have made, were made without great effort. Things are never as bleak as they appear, as is often the case when you simply have one side of the story.

I'm glad to see that Shack is now a major investigative new source. I alone, have secret insider info on half the developers in the industry and their secret unannounced projects, their departures, layoffs and other internal politics. If you really want to open up the site to being the next BitchX or FatBabies, it shouldn't be too hard to solicit reputable sources (anon developers or their friends) to provide you with all the information you need. It's all 'news' :D

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  • 2 semaines après...

October 18, 2006

Duke4.net has a recap of a recent podcast that 3D Realms' Scott Miller particpated in:

- They've never given up on Duke Nukem Forever. Canceling the game has never really been discussed (when that question was posed to him).

- The game will be fun. The developers that have been hired recently have been blown away by what they've seen of the game.

- Thinks the game will live up to expectations though no game will ever live up to a long development history such as DNF. However, he's confident the fans/gamers will be satisfied with it.

- Marketing for the game will begin 10-12 months out. Basically when we finally see new stuff, we'll be a year out from playing the game.

- Still "When it's done" but light is slowing coming in the tunnel. Most likely a couple years yet.

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